
Easy to play, tricky to master
One-finger controls: drag to steer, release to stop. Clean 70% of the floor to pass, and every last corner for three stars.

Every room is a mess. You are the vacuum. Drive around messy rooms, hoover up every speck of dirt before the battery runs out, and chase that perfect 100% clean.
A relaxing cleaning arcade for anyone who loves tidying up and watching dirt disappear.

One-finger controls: drag to steer, release to stop. Clean 70% of the floor to pass, and every last corner for three stars.

The battery drains while you move and is sized so a sloppy route will not make it. Plan your path, and stand still to think for free.

Furniture blocks your path, debris piles bog down your brushes, and vases shatter into even more mess if you bump them.

Turbo Suction doubles your cleaning radius. UV Light puts charge back in the battery. Either one can rescue a doomed run.

The Daily Challenge is one shared room with a countdown instead of a battery. Clean it fully to grow your streak and bank bonus stars.

Stars buy furniture for the rooms you have cleaned and pay your way into the next house, so a spotless run rebuilds the place you cleaned it in.
The Daily Challenge is one shared room with a countdown instead of a battery. Clean it fully to grow your streak and bank bonus stars.
Next room in
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THIS WEEK
12 DAY STREAK
Today's room is ready to clean!
ALL MILESTONES
Start in The Shack and work your way up. Every room you clean fills up with furniture until the whole place is restored, and then the keys to the next house are yours. What's behind that door? You'll have to clean your way there to find out.

BeforeAfterThe Shack
Drag anywhere below the bar at the top of the screen to steer, and release to stop. That is the whole control scheme: there are no buttons to learn.
Cleaning 70% of the floor earns the first star and lets you move on. 85% earns the second and a spotless 100% earns the third. The first star is banked as soon as you reach 70%, so running out of battery later cannot take it away.
Two things. They rate how well you cleaned a room, and they are the currency of the house screen: you spend them on furniture for the rooms you have cleaned and on moving into the next house. Each level also carries two side challenges worth extra stars.
The battery only drains while you are moving, so it is free to stop and plan your route. Debris piles drain it faster while you clear them, and doubling back over floor you already cleaned is the most common way to run short. You can also watch an optional ad once per level to recharge, and the UV Light power-up puts charge back too.
A single room that everyone plays on the same day, with a countdown timer instead of a battery. Clean it to 100% before time runs out to keep your streak going. Missing two days in a row resets the streak, and bonus stars land at 3, 7, 14, and 30 days and beyond. A new room arrives at midnight, your local time.
You have reached the end of the rooms we have built so far. More houses arrive in updates, and in the meantime there is a new Daily Challenge every day, plus any rooms you have not yet cleaned to three stars or fully furnished.
Yes. Settings has a Language picker with eleven languages: English, Spanish, French, German, Italian, Brazilian Portuguese, Dutch, Polish, Japanese, Korean, and Traditional Chinese. The game starts in your phone's language if it is one of them.
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